

The Sabre and the Seraph have Tool of Destruction icons as Bungie planned to have a Sabre Slayer gamemode where players would fight other players in Sabres (see "Gametypes"). As this is limited to Matchmaking games (Campaign and Firefight replaces this with “Biggest Kill”) there are weapons and vehicles that you never use, yet they still have a Tool of Destruction picture. It includes unique animations for holding onto the Hunter, and attacking it.Īfter each Matchmaking game you will get a carnage report which features your “Tool of Destruction”, which is the weapon you got the most kills with that game. The player can then melee the Hunter, and even plant a grenade for an instant kill. It enables the player to hop onto the back of a Hunter, similar to hijacking a tank.
#Yoink halo reach full#
They were brought to full functionality and shown in the videos below.Ī feature meant to be used in Firefight and Campaign. There are several unfinished scripts found in the game's code. Most of the armor abilities have different names internally, however there are armor abilities that never made it into the final game. Could possibly be the ice cave section from The Package, alternatively, could be a remake of Waterworks from Halo 2, the only map to have stalagmites in it. M_stalagmite: In engine screenshot of a cave map with a large structure embedded in some ice.
